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» A Pattern Approach to Interaction Design
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AROBOTS
2008
84views more  AROBOTS 2008»
15 years 2 months ago
Top-down vs bottom-up methodologies in multi-agent system design
Traditionally, two alternative design design approaches have been available to engineers: top-down and bottom-up. In the top-down approach, the design process starts with specifyin...
Valentino Crespi, Aram Galstyan, Kristina Lerman
CGA
2004
15 years 2 months ago
Browsers to Support Awareness and Social Interaction
feel abstract and informational rather than inviting for social interaction. Consequently, newcomers and occasional visitors to such sites cannot quickly assess who the participant...
Alison Lee, Andreas Girgensohn, Jun Zhang
IWPSE
2007
IEEE
15 years 8 months ago
Using concept analysis to detect co-change patterns
Software systems need to change over time to cope with new requirements, and due to design decisions, the changes happen to crosscut the system’s structure. Understanding how ch...
Tudor Gîrba, Stéphane Ducasse, Adrian...
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SEMWEB
2007
Springer
15 years 8 months ago
An Approach to Capture Design-induced Error Using an Ontology
Since engineered systems, e.g. aviation control, have increasingly equipped with automated and computer-supported artifacts, human-system interaction has been an important issue. U...
Injae Shin, Sanghee Kim, Chris A. McMahon
COGSCI
2004
81views more  COGSCI 2004»
15 years 2 months ago
Soft constraints in interactive behavior: the case of ignoring perfect knowledge in-the-world for imperfect knowledge in-the-hea
Constraints and dependencies among the elements of embodied cognition form patterns or microstrategies of interactive behavior. Hard constraints determine which microstrategies ar...
Wayne D. Gray, Wai-Tat Fu