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» A Pattern Approach to Interaction Design
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CAI
2010
Springer
13 years 6 months ago
SMA - The Smyle Modeling Approach
Abstract. This paper introduces the model-based software development lifecycle model SMA--the Smyle Modeling Approach--which is centered around Smyle. Smyle is a dedicated learning...
Benedikt Bollig, Joost-Pieter Katoen, Carsten Kern...
CHI
2006
ACM
14 years 9 months ago
Social visualization: exploring text, audio, and video interaction
In this workshop, we address the importance and uses of social visualizations. In particular, we explore visualizations of text, audio, and visual interaction data to uncover soci...
Fernanda B. Viégas, Karrie Karahalios
AROBOTS
2008
177views more  AROBOTS 2008»
13 years 8 months ago
Controlling swimming and crawling in a fish robot using a central pattern generator
Online trajectory generation for robots with multiple degrees of freedom is still a difficult and unsolved problem, in particular for non-steady state locomotion, that is, when th...
Alessandro Crespi, Daisy Lachat, Ariane Pasquier, ...
DEXAW
2008
IEEE
113views Database» more  DEXAW 2008»
14 years 3 months ago
Gestures, Shapes and Multitouch Interaction
Abstract—We discuss issues related to the design of a multitouch gesture sensing environment, allowing the user to execute both independent and coordinated gestures. We discuss d...
Augusto Celentano, Andrea Minuto
MODELS
2007
Springer
14 years 2 months ago
Finding the Pattern You Need: The Design Pattern Intent Ontology
Abstract. Since the seminal book by the Gang of Four, design patterns have proven an important tool in software development. Over time, more and more patterns have been discovered ...
Holger Kampffmeyer, Steffen Zschaler