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» A Pattern Approach to Interaction Design
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CHI
2009
ACM
14 years 9 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
AUTOMOTIVEUI
2009
ACM
14 years 1 months ago
Towards an H-Mode for highly automated vehicles: driving with side sticks
The increasing traffic volume confronts the road user with a challenging task. The high number of traffic deaths might not be reducible with passive safety alone. However systems ...
Martin Kienle, Daniel Damböck, Johann Kelsch,...
AVI
2004
13 years 10 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
CHI
2011
ACM
13 years 25 days ago
Am I wasting my time organizing email?: a study of email refinding
We all spend time every day looking for information in our email, yet we know little about this refinding process. Some users expend considerable preparatory effort creating compl...
Steve Whittaker, Tara Matthews, Julian A. Cerruti,...
MASS
2010
13 years 7 months ago
Geography-aware active data dissemination in mobile social networks
Abstract--In mobile social networks (MSNets), data dissemination is an important topic, which has not been widely investigated yet. Active data dissemination is a networking paradi...
Jialu Fan, Yuan Du, Wei Gao, Jiming Chen, Youxian ...