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» A Pattern Approach to Interaction Design
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ICSR
2009
Springer
13 years 7 months ago
Reusing Patterns through Design Refinement
Abstract. Refinement concepts, such as procedural and data refinement, are among the most important ideas of software engineering. In this paper, we investigate the idea of design ...
Jason O. Hallstrom, Neelam Soundarajan
PPOPP
2003
ACM
14 years 3 months ago
Using generative design patterns to generate parallel code for a distributed memory environment
A design pattern is a mechanism for encapsulating the knowledge of experienced designers into a re-usable artifact. Parallel design patterns reflect commonly occurring parallel co...
Kai Tan, Duane Szafron, Jonathan Schaeffer, John A...
ACMDIS
2010
ACM
13 years 10 months ago
Design from the everyday: continuously evolving, embedded exploratory prototypes
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
Clint Heyer, Margot Brereton
COMPSAC
2009
IEEE
14 years 2 months ago
Tool Support for Design Pattern Recognition at Model Level
Given the rapid rise of model-driven software development methodologies, it is highly desirable that tools be developed to support the use of design patterns in this context. This...
Hong Zhu, Ian Bayley, Lijun Shan, Richard Amphlett
AOSE
2000
Springer
14 years 2 months ago
Designing Agent-Oriented Systems by Analysing Agent Interactions
We propose a preliminary methodology for agent-oriented software engineering based on the idea of agent interaction analysis. This approach uses interactions between undetermined a...
Simon Miles, Mike Joy, Michael Luck