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» A Pattern Approach to Interaction Design
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CHI
2002
ACM
14 years 10 months ago
Physical programming: designing tools for children to create physical interactive environments
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
Jaime Montemayor, Allison Druin, Allison Farber, S...
VLDB
2004
ACM
143views Database» more  VLDB 2004»
14 years 3 months ago
GPX: Interactive Mining of Gene Expression Data
Discovering co-expressed genes and coherent expression patterns in gene expression data is an important data analysis task in bioinformatics research and biomedical applications. ...
Daxin Jiang, Jian Pei, Aidong Zhang
MM
2004
ACM
130views Multimedia» more  MM 2004»
14 years 3 months ago
An approach to interactive media system for mobile devices
The interactive system which interacts human with computer has been recognized as one direction of computer development for a long time. For example, in cinema, a person gets info...
Eun-Seok Ryu, Chuck Yoo
CHI
2006
ACM
14 years 10 months ago
Foundations of a pattern language based on Gestalt principles
Traditionally, Human-Computer Interaction (HCI) is a highly interdisciplinary field bridging the research between psychological research and computer science. This paper places gr...
Karl Flieder, Felix Mödritscher
OOPSLA
2005
Springer
14 years 3 months ago
Modeling architectural patterns using architectural primitives
Architectural patterns are a key point in architectural documentation. Regrettably, there is poor support for modeling architectural patterns, because the pattern elements are not...
Uwe Zdun, Paris Avgeriou