We introduce a framework for modeling spatial patterns of shapes formed by multiple objects in an image. Our approach is graph-based where each node denotes an object and attribut...
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Abstract. Design patterns have been a useful tool for a better understanding of the collaboration between several classes and objects in a program. One drawback of this approach is...
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...