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» A Pattern Approach to Interaction Design
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CHI
2010
ACM
14 years 4 months ago
MAGIC: a motion gesture design tool
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...
Daniel Ashbrook, Thad Starner
PC
2002
131views Management» more  PC 2002»
13 years 9 months ago
From patterns to frameworks to parallel programs
riented programming, design patterns, and frameworks are abstraction techniques that have been used to reduce the complexity of sequential programming. This paper describes our ap...
Steve MacDonald, John Anvik, Steven Bromling, Jona...
TACS
2001
Springer
14 years 2 months ago
Lightweight Analysis of Object Interactions
The state of the practice in object-oriented software development has moved beyond reuse of code to reuse of conceptual structures such as design patterns. This paper draws attenti...
Daniel Jackson, Alan Fekete
IDEAS
2009
IEEE
192views Database» more  IDEAS 2009»
14 years 4 months ago
A cluster-based approach to XML similarity joins
A natural consequence of the widespread adoption of XML as standard for information representation and exchange is the redundant storage of large amounts of persistent XML documen...
Leonardo Ribeiro, Theo Härder, Fernanda S. Pi...
ICSE
2008
IEEE-ACM
14 years 10 months ago
Architecting as decision making with patterns and primitives
The application of patterns is used as a foundation for many central design decisions in software architecture, but because of the informal nature of patterns, these design decisi...
Uwe Zdun, Paris Avgeriou, Carsten Hentrich, Schahr...