We have developed a hand gesture recognition system, based on the shape analysis of static gestures, for Human Computer Interaction purposes. Our appearance-based recognition uses...
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
In this paper, we propose a new method for object tracking based on mean shift algorithm using a kernel which has the shape of the target object, and with probabilistic estimation...
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
The objective of this work is the automatic detection and grouping of imaged elements which repeat in a scene. We show that structures that repeat in the world (for example wall p...