Sciweavers

241 search results - page 25 / 49
» A Perceptually Based Adaptive Sampling Algorithm
Sort
View
CGF
2008
140views more  CGF 2008»
13 years 7 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
IJAR
2008
93views more  IJAR 2008»
13 years 7 months ago
Prototype based fuzzy classification in clinical proteomics
Proteomic profiling based on mass spectrometry is an important tool for studies at the protein and peptide level in medicine and health care. Thereby, the identification of releva...
Frank-Michael Schleif, Thomas Villmann, Barbara Ha...
ICCTA
2007
IEEE
14 years 1 months ago
Point Based Representations for Hierarchical Environments
The advent of advanced graphics technologies and improved hardware has enabled the generation of highly complex models with huge number of triangles. Point-based representations a...
Kedarnath Thangudu, Lakshmi Gade, Jag Mohan Singh,...
IJON
2007
88views more  IJON 2007»
13 years 7 months ago
Information maximization in face processing
This perspective paper explores principles of unsupervised learning and how they relate to face recognition. Dependency coding and information maximization appear to be central pr...
Marian Stewart Bartlett
SIGGRAPH
1999
ACM
13 years 11 months ago
LDI Tree: A Hierarchical Representation for Image-Based Rendering
Using multiple reference images in 3D image warping has been a challenging problem. Recently, the Layered Depth Image (LDI) was proposed by Shade et al. to merge multiple referenc...
Chun-Fa Chang, Gary Bishop, Anselmo Lastra