This paper presents a general methodology for the efficient parallelization of existing data cube construction algorithms. We describe two different partitioning strategies, one f...
Frank K. H. A. Dehne, Todd Eavis, Susanne E. Hambr...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...
Current object-oriented CASE tools are useful for recording and gaining insight into OO models. They offer extensive support for especially the analysis and design of object-orien...
Danny Greefhorst, Mark van Elswijk, Mattijs Maat, ...
A number of industry trends are shaping the requirements for IC and electronic equipment design. The density and complexity of circuit technologies have increased to a point where...