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» A Perspective on Evolutionary Computation
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ICCV
1999
IEEE
14 years 2 months ago
3D Pose Tracking with Linear Depth and Brightness Constraints
This paper explores the direct motion estimation problem assuming that video-rate depth information is available, from either stereo cameras or other sensors. We use these depth m...
Michael Harville, Ali Rahimi, Trevor Darrell, Gail...
SIGGRAPH
1997
ACM
14 years 2 months ago
Creating full view panoramic image mosaics and environment maps
This paper presents a novel approach to creating full view panoramic mosaics from image sequences. Unlike current panoramic stitching methods, which usually require pure horizonta...
Richard Szeliski, Heung-Yeung Shum
BIRTHDAY
1997
Springer
14 years 2 months ago
Spatial and Temporal Structures in Cognitive Processes
The structures of space and time are identified as essential for the realization of cognitive systems. It is suggested that the omnipresence of space and time may have been respons...
Christian Freksa
SIGGRAPH
1993
ACM
14 years 2 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
CGI
2006
IEEE
14 years 2 months ago
Highly Stylised Drawn Animation
Abstract. In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models. Our ...
Fabian Di Fiore, Frank Van Reeth, John Patterson, ...