One of the main challenges for the development of spatial information theory is the formalization of the concepts of space and spatial relations. Currently, most spatial data struc...
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
We present a tamper-proof and lightweight challenge-response authentication scheme based on 2-level noisy Physically Unclonable Functions (PUF). We present a security reduction, w...
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
One of the first steps of any visual system is that of locating suitable interest points, ‘salient regions’, in the scene, to detect events, and eventually to direct gaze towa...