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» A Piece-Wise Learning Approach to 3D Facial Animation
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SI3D
2006
ACM
14 years 1 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
SIGGRAPH
1999
ACM
13 years 11 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
FGR
2002
IEEE
229views Biometrics» more  FGR 2002»
14 years 13 days ago
An Approach to Automatic Recognition of Spontaneous Facial Actions
We present ongoing work on a project for automatic recognition of spontaneous facial actions. Spontaneous facial expressions differ substantially from posed expressions, similar t...
Bjorn Braathen, Marian Stewart Bartlett, Gwen Litt...
ICWL
2007
Springer
14 years 1 months ago
Learning How to Dance Using a Web 3D Platform
In this paper we present the European project Open Dance and in particular our contribution to the 3D simulation of folk dances and their presentation on the web. Our aim is to pro...
Nadia Magnenat-Thalmann, Dimitrios Protopsaltou, E...
IBPRIA
2005
Springer
14 years 1 months ago
Performance Driven Facial Animation by Appearance Based Tracking
We present a method that estimates high level animation parameters (muscle contractions, eye movements, eye lids opening, jaw motion and lips contractions) from a marker-less face ...
José Miguel Buenaposada, Enrique Muñ...