Abstract. A model of human appearance is presented for efficient pose estimation from real-world images. In common with related approaches, a high-level model defines a space of co...
Timothy J. Roberts, Stephen J. McKenna, Ian W. Ric...
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
—Color demosaicking is critical to the image quality of digital still and video cameras that use a single-sensor array. Limited by the mosaic sampling pattern of the color filte...
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...
We present a fast method for locating iris features in frontal face images based on the Hough transform. It consists of an initial iris detection step and a tracking step which us...