We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Increasingly, many data sources appear as online databases, hidden behind query forms, thus forming what is referred to as the deep web. It is desirable to have systems that can pr...
This paper presents an approach to building plans using partially observable Markov decision processes. The approach begins with a base solution that assumes full observability. T...
The dominant existing routing strategies employed in peerto-peer(P2P) based information retrieval(IR) systems are similarity-based approaches. In these approaches, agents depend o...
In this paper we present our ideas for an Arimaa-playing program (also called a bot) that uses plans and pattern matching to guide a highly selective search. We restrict move gener...