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» A Point in Many Triangles
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VC
2008
190views more  VC 2008»
13 years 7 months ago
Fast collision detection using the A-buffer
This paper presents a novel and fast image-space collision detection algorithm with the A-buffer, where the GPU computes the potentially colliding sets (PCSs), and the CPU performs...
Han-Young Jang, JungHyun Han
ANOR
2008
89views more  ANOR 2008»
13 years 7 months ago
Ordered sets with interval representation and ( m , n )-Ferrers relation
: Semiorders may form the simplest class of ordered sets with a not necessarily transitive indifference relation. Their generalization has given birth to many other classes of orde...
Meltem Öztürk
CGF
2008
144views more  CGF 2008»
13 years 7 months ago
High Performance GPU-based Proximity Queries using Distance Fields
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
T. Morvan, M. Reimers, E. Samset
TVCG
2008
140views more  TVCG 2008»
13 years 7 months ago
Efficient Morse Decompositions of Vector Fields
Vector field analysis plays a crucial role in many engineering applications, such as weather prediction, tsunami and hurricane study, and airplane and automotive design. Existing ...
Guoning Chen, Konstantin Mischaikow, Robert S. Lar...
TOG
2002
141views more  TOG 2002»
13 years 7 months ago
Geometry images
Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, whi...
Xianfeng Gu, Steven J. Gortler, Hugues Hoppe