We examine the problem of pushing all the points of a planar region into one point using parallel sweeps of an infinite line, minimizing the sum of the lengths of the sweep vector...
Yonit Bousany, Mary Leah Karker, Joseph O'Rourke, ...
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
We present a shape representation and a matching method for nonrigid shapes with closed contours. The representation utilizes the areas of the triangles formed by the boundary poi...
Naif Alajlan, Ibrahim El Rube, Mohamed S. Kamel, G...
— We present new combinatorial algorithms for Boolean matrix multiplication (BMM) and preprocessing a graph to answer independent set queries. We give the first asymptotic impro...
The traditional closest point criterion has been widely used for 3D free form shape matching, object recognition, internet search, computer graphics and medical imaging. However, ...