We present an algorithm for finding a meaningful vertexto-vertex correspondence between two 3D shapes given as triangle meshes. Our algorithm operates on embeddings of the two sh...
This paper presents a rendering method for translucent objects, in which view point and illumination can be modified at interactive rates. In a preprocessing step the impulse res...
Hendrik P. A. Lensch, Michael Goesele, Philippe Be...
This paper presents a new technique for approximating range images by means of adaptive triangular meshes with a bounded approximation error and without applying optimization. Thi...
Abstract. We show that there is a matching between the edges of any two triangulations of a planar point set such that an edge of one triangulation is matched either to the identic...
Oswin Aichholzer, Franz Aurenhammer, Michael Tasch...
Color gamut characterization is an essential step in the ICC profile generation for imaging devices. It is also needed as part of evaluation and comparison of image quality achiev...