We propose a novel surface remeshing algorithm. While many remeshing algorithms are based on global parametrization or local mesh optimization, our algorithm is closely related to...
John M. Schreiner, Carlos Eduardo Scheidegger, Sha...
We present a novel clustering algorithm for polygonal meshes which approximates a Centroidal Voronoi Diagram construction. The clustering provides an efficient way to construct un...
We study the complexity and the I/O-efficient computation of flow on triangulated terrains. We present an acyclic graph, the descent graph, that enables us to trace flow paths in ...
Mark de Berg, Otfried Cheong, Herman J. Haverkort,...
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Architectures are usually compared by running the same workload on each architecture and comparing performance. When a single compiled binary of a program is executed on many diff...
Erez Perelman, Jeremy Lau, Harish Patil, Aamer Jal...