Sciweavers

56 search results - page 9 / 12
» A Polygonal Line Algorithm for Constructing Principal Curves
Sort
View
NPAR
2010
ACM
15 years 8 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
SI3D
2009
ACM
15 years 10 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
MICS
2010
94views more  MICS 2010»
15 years 1 months ago
Arrangements on Parametric Surfaces I: General Framework and Infrastructure
We introduce a framework for the construction, maintenance, and manipulation of arrangements of curves embedded on certain two-dimensional orientable parametric surfaces in three-d...
Eric Berberich, Efi Fogel, Dan Halperin, Kurt Mehl...
CGF
2010
99views more  CGF 2010»
15 years 3 months ago
Trivial Connections on Discrete Surfaces
This paper presents a straightforward algorithm for constructing connections on discrete surfaces that are as smooth as possible everywhere but on a set of isolated singularities ...
Keenan Crane, Mathieu Desbrun, Peter Schröder
SIGGRAPH
1999
ACM
15 years 7 months ago
Computing Exact Shadow Irradiance Using Splines
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...