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» A Polygonal Line Algorithm for Constructing Principal Curves
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NPAR
2010
ACM
14 years 16 days ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
SI3D
2009
ACM
14 years 2 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer
MICS
2010
94views more  MICS 2010»
13 years 5 months ago
Arrangements on Parametric Surfaces I: General Framework and Infrastructure
We introduce a framework for the construction, maintenance, and manipulation of arrangements of curves embedded on certain two-dimensional orientable parametric surfaces in three-d...
Eric Berberich, Efi Fogel, Dan Halperin, Kurt Mehl...
CGF
2010
99views more  CGF 2010»
13 years 7 months ago
Trivial Connections on Discrete Surfaces
This paper presents a straightforward algorithm for constructing connections on discrete surfaces that are as smooth as possible everywhere but on a set of isolated singularities ...
Keenan Crane, Mathieu Desbrun, Peter Schröder
SIGGRAPH
1999
ACM
13 years 11 months ago
Computing Exact Shadow Irradiance Using Splines
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...