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» A Practical Approach of Teaching Software Engineering
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PROFES
2004
Springer
15 years 8 months ago
Using a Reference Application with Design Patterns to Produce Industrial Software
Abstract. System architectures are described in abstract terms, often using Design Patterns. Actual reuse based on such descriptions requires that each development project derive a...
Marek Vokác, Oluf Jensen
SIGSOFT
2008
ACM
16 years 3 months ago
Semi-automating small-scale source code reuse via structural correspondence
Developers perform small-scale reuse tasks to save time and to increase the quality of their code, but due to their small scale, the costs of such tasks can quickly outweigh their...
Rylan Cottrell, Robert J. Walker, Jörg Denzin...
108
Voted
EDBTW
2010
Springer
15 years 9 months ago
Collaborative data privacy for the web
While data privacy is a human right, it is challenging to enforce it. For example, if multiple retailers execute a single order at Amazon Marketplace, each retailer can use diffe...
Clemens Heidinger, Erik Buchmann, Klemens Böh...
153
Voted
AGILEDC
2008
IEEE
15 years 9 months ago
Agile Methods and User-Centered Design: How These Two Methodologies are Being Successfully Integrated in Industry
A core principle of Agile development is to satisfy the customer by providing valuable software on an early and continuous basis. For a software application to be valuable it shou...
David Fox, Jonathan Sillito, Frank Maurer
120
Voted
EUROMICRO
2009
IEEE
15 years 9 months ago
Long-Term Planning of Development Efforts by Roadmapping
—Success in the software product business requires timely release of new products and upgrades with proper quality and the right features. For this, a systematic approach for man...
Jarno Vähäniitty, Casper Lassenius, Kris...