Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Constrained clustering has been well-studied for algorithms like K-means and hierarchical agglomerative clustering. However, how to encode constraints into spectral clustering rem...
In this paper, we propose a Quantified Distributed Constraint Optimization problem (QDCOP) that extends the framework of Distributed Constraint Optimization problems (DCOPs). DCOP...
While recent attempts to search a conceptual software engineering design search space with multi-objective evolutionary algorithms have yielded promising results, the practical ap...