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IPPS
2008
IEEE
14 years 2 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
CMOT
2011
12 years 11 months ago
A generic architecture for redesign of organizations triggered by changing environmental circumstances
Artificial Intelligence has contributed (formal) design models and software support tools to application areas such as architecture, engineering and software design. This paper exp...
Mark Hoogendoorn, Catholijn M. Jonker, Jan Treur
NDSS
2005
IEEE
14 years 1 months ago
MOVE: An End-to-End Solution to Network Denial of Service
We present a solution to the denial of service (DoS) problem that does not rely on network infrastructure support, conforming to the end-to-end (e2e) design principle. Our approac...
Angelos Stavrou, Angelos D. Keromytis, Jason Nieh,...
RTAS
2009
IEEE
14 years 2 months ago
Adaptive Failover for Real-Time Middleware with Passive Replication
Supporting uninterrupted services for distributed soft real-time applications is hard in resource-constrained and dynamic environments, where processor or process failures and sys...
Jaiganesh Balasubramanian, Sumant Tambe, Chenyang ...
IPPS
2006
IEEE
14 years 1 months ago
A portable real-time emulator for testing multi-radio MANETs
In building a real-life mobile ad-hoc network (MANET), network emulation has been appraised as an efficient approach for testing the real implementations of routing algorithms and...
Weirong Jiang, Chao Zhang