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IPPS
2006
IEEE
14 years 2 months ago
MPEG-2 decoding in a stream programming language
Image and video codecs are prevalent in multimedia devices, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncom...
M. Drake, Henry Hoffmann, Rodric M. Rabbah, Saman ...
APN
2010
Springer
14 years 1 months ago
Wendy: A Tool to Synthesize Partners for Services
Service-oriented computing proposes services as building blocks which can be composed to complex systems. To reason about the correctness of a service, its communication protocol n...
Niels Lohmann, Daniela Weinberg
MM
2004
ACM
104views Multimedia» more  MM 2004»
14 years 2 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
COMGEO
1999
ACM
13 years 8 months ago
Visualizing geometric algorithms over the Web
The visual nature of geometry applications makes them a natural area where visualization can be an effective tool for demonstrating algorithms. In this paper we propose a new mode...
James E. Baker, Isabel F. Cruz, Giuseppe Liotta, R...
EMSOFT
2004
Springer
14 years 1 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten