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WDAG
2001
Springer
131views Algorithms» more  WDAG 2001»
14 years 2 days ago
The Complexity of Synchronous Iterative Do-All with Crashes
Abstract. The ability to cooperate on common tasks in a distributed setting is key to solving a broad range of computation problems ranging from distributed search such as SETI to ...
Chryssis Georgiou, Alexander Russell, Alexander A....
TKDE
2008
141views more  TKDE 2008»
13 years 7 months ago
Location Fingerprinting In A Decorrelated Space
We present a novel approach to the problem of the indoor localization in wireless environments. The main contribution of this paper is four folds: (a) We show that, by projecting t...
Shih-Hau Fang, Tsung-Nan Lin, Po-Chiang Lin
SIGSOFT
2009
ACM
14 years 8 months ago
Improving bug triage with bug tossing graphs
A bug report is typically assigned to a single developer who is then responsible for fixing the bug. In Mozilla and Eclipse, between 37%-44% of bug reports are "tossed" ...
Gaeul Jeong, Sunghun Kim, Thomas Zimmermann
EGH
2003
Springer
14 years 27 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
IPPS
1999
IEEE
13 years 12 months ago
Run-Time Selection of Block Size in Pipelined Parallel Programs
Parallelizing compiler technology has improved in recent years. One area in which compilers have made progress is in handling DOACROSS loops, where crossprocessor data dependencie...
David K. Lowenthal, Michael James