In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...
Abstract We propose a novel testing technique for object-oriented programs. Based on the state and activity models of a system, we construct an intermediate representation, which w...
This paper presents a multi-scale generative model for representing animate shapes and extracting meaningful parts of objects. The model assumes that animate shapes (2D simple clo...
Probabilistic modelling of text data in the bagof-words representation has been dominated by directed graphical models such as pLSI, LDA, NMF, and discrete PCA. Recently, state of...
Most face recognition algorithms use a “distancebased” approach: gallery and probe images are projected into a low dimensional feature space and decisions about matching are b...