Abstract. In this chapter we present an overview of Web personalization process viewed as an application of data mining requiring support for all the phases of a typical data minin...
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
We define reactive simulatability for general asynchronous systems. Roughly, simulatability means that a real system implements an ideal system (specification) in a way that pre...
: All processes of life are controlled by networks of interacting biochemical components. The purpose of modelling these networks is manifold. From a theoretical point of view it a...
—There has been a growing interest in exploiting contextual information in addition to local features to detect and localize multiple object categories in an image. A context mod...