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SCA
2007
13 years 10 months ago
On the beat!: timing and tension for dynamic characters
Dynamic simulation is a promising complement to kinematic motion synthesis, particularly in cases where simulated characters need to respond to unpredictable interactions. Moving ...
Brian F. Allen, Derek Chu, Ari Shapiro, Petros Fal...
ATAL
2005
Springer
14 years 1 months ago
Formalization of a voting protocol for virtual organizations
A voting protocol for decision-making in virtual organizations is presented. In an agent-based virtual organization the functions of formation, management and dissolution of the o...
Jeremy V. Pitt, Lloyd Kamara, Marek J. Sergot, Ale...
SI3D
2010
ACM
14 years 3 months ago
Frankenrigs: building character rigs from multiple sources
We present a new rigging and skinning method which uses a database of partial rigs extracted from a set of source characters. Given a target mesh and a set of joint locations, our...
Christian Miller, Okan Arikan, Don Fussell
ACMACE
2009
ACM
13 years 6 months ago
Facial caricature generation using a quadratic deformation model
In this paper we propose a novel approach for generating expressive caricatures from an input image. The novelty of this work comes from combining an Active Appearance Model facia...
Mohammad Obaid, D. Lond, Ramakrishnan Mukundan, Ma...
UML
2005
Springer
14 years 1 months ago
Workshop Report: Model Driven Development of Advanced User Interfaces (MDDAUI)
Abstract. This paper reports about the workshop Model Driven Development of Advanced User Interfaces (MDDAUI) which was held on October 2nd, 2005 at the MoDELS/UML 2005 conference ...
Andreas Pleuß, Jan Van den Bergh, Stefan Sau...