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IEAAIE
2010
Springer
13 years 7 months ago
Down-Up-Down Behavior Generation for Interactive Robots
Behavior generation in humans and animals usually employs a combination of bottom-up and top-down patterns. Most available robotic architectures utilize either bottom-up or top-dow...
Yasser F. O. Mohammad, Toyoaki Nishida
CAI
2010
Springer
13 years 7 months ago
SMA - The Smyle Modeling Approach
Abstract. This paper introduces the model-based software development lifecycle model SMA--the Smyle Modeling Approach--which is centered around Smyle. Smyle is a dedicated learning...
Benedikt Bollig, Joost-Pieter Katoen, Carsten Kern...
AAAI
2000
13 years 11 months ago
Interactive Training for Synthetic Characters
Compelling synthetic characters must behave in ways that reflect their past experience and thus allow for individual personalization. We therefore need a method that allows charac...
Song-Yee Yoon, Robert C. Burke, Bruce Blumberg, Ge...
ATAL
2008
Springer
13 years 11 months ago
Agent-based models for animal cognition: a proposal and prototype
Animal ecologists have successfully applied agent-based models to many different problems. Often, these focus on issues concerning collective behaviors, environmental interactions...
Elske van der Vaart, Rineke Verbrugge
TACAS
2010
Springer
225views Algorithms» more  TACAS 2010»
14 years 4 months ago
Automated Termination Analysis for Programs with Second-Order Recursion
Many algorithms on data structures such as terms (finitely branching trees) are naturally implemented by second-order recursion: A first-order procedure f passes itself as an arg...
Markus Aderhold