Object identification—the task of deciding that two observed objects are in fact one and the same object—is a fundamental requirement for any situated agent that reasons about...
We present a system for fast model-based segmentation and 3D pose
estimation of specular objects using appearance based specular
features. We use observed (a) specular reflection...
In this paper, we introduce a new approach to passive-warden steganography in which the sender embeds the secret message into a certain subset of the cover object without having t...
Jessica J. Fridrich, Miroslav Goljan, David Soukal
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Instruction scheduling is one of the most important steps for improving the performance of object code produced by a compiler. The local instruction scheduling problem is to nd a m...