Sciweavers

2859 search results - page 435 / 572
» A Programming Environment for Bousi-Prolog
Sort
View
291
Voted
CSEE
2011
Springer
14 years 8 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICCV
2011
IEEE
14 years 4 months ago
Discovering Object Instances from Scenes of Daily Living
We propose an approach to identify and segment objects from scenes that a person (or robot) encounters in Activities of Daily Living (ADL). Images collected in those cluttered sce...
Hongwen Kang, Martial Hebert, Takeo Kanade
HIPEAC
2011
Springer
14 years 4 months ago
TypeCastor: demystify dynamic typing of JavaScript applications
Dynamic typing is a barrier for JavaScript applications to achieve high performance. Compared with statically typed languages, the major overhead of dynamic typing comes from runt...
Shisheng Li, Buqi Cheng, Xiao-Feng Li
SIGCSE
2012
ACM
284views Education» more  SIGCSE 2012»
14 years 8 days ago
Teaching operating systems using android
The computing landscape is shifting towards mobile devices. To learn about operating systems, it is increasingly important for students to gain hands-on kernel programming experie...
Jeremy Andrus, Jason Nieh
ENTCS
2002
132views more  ENTCS 2002»
15 years 4 months ago
Action Semantics and ASF+SDF: System Demonstration
Modularity and tool support are crucial features for practical use of formal descriptions of programming languages. The combination of unrestricted context-free grammars with acti...
Peter D. Mosses