This paper proposes a new method for programming and controlling distributed tasks. Applications declare behavior patterns that are used to automatically predict and reserve resou...
Telecommunication networks process verylarge numbers of events in real time. In this environment, database applications demand both high throughput (at reasonable costs), and pred...
Jerry Baulier, Stephen Blott, Henry F. Korth, Abra...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
The Real-time Specification for Java extends the Java platform to support real-time processing and introduces a region-based memory model, called scoped memory, which side-steps ...
Tasks in a real-time application usually have several stringent timing, resource, and communication requirements. Designing a distributed computing system which can meet all these...