This paper illustrates a method, called heat, for image indexing based on texture information. The texture's partitioning element is first put into 1-D form and then its Hier...
Current texture analysis methods enable good discrimination but are computationally too expensive for applications which require high frame rates. This occurs because they use red...
We present a novel 3D face recognition approach based on geometric invariants introduced by Elad and Kimmel. The key idea of the proposed algorithm is a representation of the facia...
Alexander M. Bronstein, Michael M. Bronstein, Ron ...
Direct image registration methods usually treat shadows as outliers. We propose a method which registers images in a 1D shadow invariant space. Shadow invariant image formation is ...
A fundamental problem in depth from defocus is the measurement of relative defocus between images. We propose a class of broadband operators that, when used together, provide inva...