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» A Projective Invariant for Textures
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ECCV
2004
Springer
14 years 9 months ago
Camera Calibration from the Quasi-affine Invariance of Two Parallel Circles
Abstract. In this paper, a new camera calibration algorithm is proposed, which is from the quasi-affine invariance of two parallel circles. Two parallel circles here mean two circl...
Yihong Wu, Haijiang Zhu, Zhanyi Hu, Fuchao Wu
CVPR
2000
IEEE
14 years 9 months ago
Visual Servoing for Automatic and Uncalibrated Needle Placement for Percutaneous Procedures
This paper presents a new approach to image-based guidance of a needle or surgical tool during percutaneous procedures. The method is based on visual servoing. It requires no prio...
Nassir Navab, Benedicte Bascle, Michael H. Loser, ...
ACCV
2010
Springer
13 years 2 months ago
Descriptor Learning Based on Fisher Separation Criterion for Texture Classification
Abstract. This paper proposes a novel method to deal with the representation issue in texture classification. A learning framework of image descriptor is designed based on the Fish...
Yimo Guo, Guoying Zhao, Matti Pietikäinen, Zh...
GRAPHICSINTERFACE
2004
13 years 9 months ago
Perspective Accurate Splatting
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous meth...
Matthias Zwicker, Jussi Räsänen, Mario B...
DAGM
2003
Springer
14 years 25 days ago
Real-Time Texture-Based 3-D Tracking
We present a tracking approach for textured surfaces which recovers the object motion in 6 degrees of freedom. We assume an arbitrary but known surface shape, and an image of the o...
Wolfgang Sepp, Gerd Hirzinger