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HICSS
2003
IEEE
122views Biometrics» more  HICSS 2003»
14 years 1 months ago
A Three-Layer Architecture for E-Contract Enforcement in an E-Service Environment
In an e-service environment, contracts are important for attaining business process interoperability and enforcing their proper enactment. An e-contract is the computerized facili...
Dickson K. W. Chiu, Shing-Chi Cheung, Sven Till
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 1 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ECAI
2000
Springer
14 years 10 days ago
Dispatchability Conditions for Schedules with Consumable Resources
Earlier work on scheduling by autonomous systems has demonstrated that schedules in the form of simple temporal networks, with intervals of values for possible event-times, can be ...
Richard J. Wallace, Eugene C. Freuder
IPPS
1999
IEEE
14 years 8 days ago
A Consistent History Link Connectivity Protocol
The RAIN (Reliable Array of Independent Nodes) project at Caltech is focusing on creating highly reliable distributed systems by leveraging commercially available personal compute...
Paul S. LeMahieu, Jehoshua Bruck
ICSE
1998
IEEE-ACM
14 years 6 days ago
Extracting Concepts from File Names: A New File Clustering Criterion
Decomposing complex software systems into conceptually independent subsystems is a significant software engineering activity which received considerable research attention. Most o...
Nicolas Anquetil, Timothy Lethbridge