We consider the problem of partitioning the set of vertices of a given unit disk graph (UDG) into a minimum number of cliques. The problem is NP-hard and various constant factor a...
Abstract. We show how to represent sets in a linear space data structure such that expressions involving unions and intersections of sets can be computed in a worst-case efficient ...
In this article, we show several results obtained by combining the use of stable distributions with pseudorandom generators for bounded space. In particular: —We show that, for a...
We define a natural notion of efficiency for approximate nearest-neighbor (ANN) search in general n-point metric spaces, namely the existence of a randomized algorithm which answ...
A ball graph is an intersection graph of a set of balls with arbitrary radii. Given a real number t > 1, we say that a subgraph G′ of a graph G is a t-spanner of G, if for eve...