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» A Reasoning Framework for Ambient Intelligence
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AIIDE
2008
13 years 10 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
AAAI
2007
13 years 10 months ago
Equilibria in Heterogeneous Nonmonotonic Multi-Context Systems
We propose a general framework for multi-context reasoning which allows us to combine arbitrary monotonic and nonmonotonic logics. Nonmonotonic bridge rules are used to specify th...
Gerhard Brewka, Thomas Eiter
WOLLIC
2009
Springer
14 years 2 months ago
Classic-Like Analytic Tableaux for Finite-Valued Logics
The paper provides a recipe for adequately representing a very inclusive class of finite-valued logics by way of tableaux. The only requisite for applying the method is that the o...
Carlos Caleiro, João Marcos
NMR
2004
Springer
14 years 1 months ago
Preferential defeasibility: utility in defeasible logic programming
The development of Logic Programming and Defeasible Argumentation lead to Defeasible Logic Programming. Its core resides in the characterization of the warrant procedure. Defeasib...
Fernando A. Tohmé, Guillermo Ricardo Simari
ESWA
2008
123views more  ESWA 2008»
13 years 6 months ago
Computing context-dependent temporal diagnosis in complex domains
Over the years, many Artificial Intelligence (AI) approaches have dealt with the diagnosis problem and its application in complex environments such as medical domains. Model-Based...
José M. Juárez, Manuel Campos, Jos&e...