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131
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ACMACE
2006
ACM
15 years 8 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
117
Voted
GLOBECOM
2008
IEEE
15 years 9 months ago
Mesh-Based Coverage for Wireless Sensor Networks
—Wireless Sensor Networks (WSNs) consist of spatially-distributed autonomous sensors that can cooperatively monitor physical and environmental conditions. Because of sensors’ r...
Jiong Wang, Sirisha Medidi
114
Voted
INFOCOM
2006
IEEE
15 years 8 months ago
Minimum User-Perceived Interference Routing in Service Composition
— Service Composition is a promising technology for providing on-demand services in dynamic and loosely coupled peerto-peer (P2P) networks. Because of system dynamics, such as th...
Li Xiao, Klara Nahrstedt
126
Voted
ICSE
2008
IEEE-ACM
16 years 3 months ago
Juzi: a tool for repairing complex data structures
This paper describes Juzi, a tool for automatic repair of complex data structures. Juzi takes a Java class representing the data structure as well as a predicate method that speci...
Bassem Elkarablieh, Sarfraz Khurshid
120
Voted
ICNS
2007
IEEE
15 years 9 months ago
Performance Evaluation of Real-Time Message Delivery in RDM Algorithm
Complexity of distributed real-time applications such as automotive electronics has increased dramatically over the last couple of years. As a result, developing communication pro...
Shabnam Mirshokraie, Mojtaba Sabeghi, Mahmoud Nagh...