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» A Requirements-Driven Development Methodology
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IUI
2003
ACM
14 years 25 days ago
Lessons learned in modeling schizophrenic and depressed responsive virtual humans for training
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
MOBICOM
2003
ACM
14 years 25 days ago
Towards realistic mobility models for mobile ad hoc networks
One of the most important methods for evaluating the characteristics of ad hoc networking protocols is through the use of simulation. Simulation provides researchers with a number...
Amit P. Jardosh, Elizabeth M. Belding-Royer, Kevin...
SIGGRAPH
2003
ACM
14 years 25 days ago
Animating art history: building a bridge between disciplines
The study of art history is an exciting and rewarding one, but one in which the student frequently encounters complex and difficult to understand concepts. Traditional methodologi...
LiQin Tan, Roberta K. Tarbell, Robert Wuilfe
VRML
2003
ACM
14 years 25 days ago
3D virtual clothing: from garment design to web3d visualization and simulation
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
Luca Chittaro, Demis Corvaglia
VRST
2003
ACM
14 years 25 days ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...