A system is described for simulating environmental sound in interactive virtual worlds, using the physical state of objects as control parameters. It contains a unified framework ...
dels at different abstraction levels; in particular, higher-level (e.g. membrane) activities can be given a formal biological justification in terms of low-level (i.e., protein) in...
This paper presents initial results of research aimed at developing methods and tools for multidisciplinary collaborative development of dependable embedded systems. We focus on th...
John S. Fitzgerald, Peter Gorm Larsen, Ken Pierce,...
The CASA architecture describes a platform for the provisioning of services by agents by supporting three levels of agent design. At the base level is a framework to build an agen...
Recent work on combining CSP and B has provided ways of describing systems comprised of components described in both B (to express requirements on state) and CSP (to express intera...