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CHI
2006
ACM
14 years 8 months ago
Chick clique: persuasive technology to motivate teenage girls to exercise
We are developing a preventative health cell phone application that helps motivate teenage girls to exercise by exploiting their social desire to stay connected with their peers. ...
Tammy Toscos, Anne M. Faber, Shunying An, Mona Pra...
AUTOMOTIVEUI
2009
ACM
14 years 2 months ago
Acceptance of future persuasive in-car interfaces towards a more economic driving behaviour
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
CHI
2008
ACM
14 years 8 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
LREC
2010
127views Education» more  LREC 2010»
13 years 9 months ago
A Use Case for Controlled Languages as Interfaces to Semantic Web Applications
Although the Semantic web is steadily gaining in popularity, it remains a mystery to a large percentage of Internet users. This can be ed to the complexity of the technologies tha...
Pradeep Dantuluri, Brian Davis, Siegfried Handschu...
CHI
2005
ACM
14 years 8 months ago
Engaging the city: public interfaces as civic intermediary
This two-day workshop will advance discussion on the role of public interfaces in engaging citizens within the urban context. The aim is to determine how technology can help to de...
Michele F. Chang, Katrina Jungnickel, Chet Orloff,...