Sciweavers

826 search results - page 48 / 166
» A Review to Model-Based User Interface Development Technolog...
Sort
View
DIGRA
2005
Springer
14 years 1 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson
WWW
2006
ACM
14 years 8 months ago
Capturing RIA concepts in a web modeling language
This work addresses conceptual modeling and automatic code generation for Rich Internet Applications, a variant of Web-based systems bridging the gap between desktop and Web inter...
Alessandro Bozzon, Sara Comai, Piero Fraternali, G...
CHI
2004
ACM
14 years 8 months ago
Deception and design: the impact of communication technology on lying behavior
Social psychology has demonstrated that lying is an important, and frequent, part of everyday social interactions. As communication technologies become more ubiquitous in our dail...
Jeffrey T. Hancock, Jennifer Thom-Santelli, Thomps...
ECAI
2004
Springer
14 years 1 months ago
Lessons from Deploying NLG Technology for Marine Weather Forecast Text Generation
SUMTIME-MOUSAM is a Natural Language Generation (NLG) system that produces textual weather forecasts for offshore oilrigs from Numerical Weather Prediction (NWP) data. It has been ...
Somayajulu Sripada, Ehud Reiter, Ian Davy, Kristia...
DOCENG
2010
ACM
13 years 9 months ago
Using model driven engineering technologies for building authoring applications
Building authoring applications is a tedious and complex task that requires a high programming effort. Document technologies, especially XML based ones, can help in reducing such ...
Olivier Beaudoux, Arnaud Blouin, Jean-Marc J&eacut...