The present paper considers the supplement of prior knowledge about joint angle configurations in the scope of 3-D human pose tracking. Training samples obtained from an industrial...
Thomas Brox, Bodo Rosenhahn, Uwe G. Kersting, Dani...
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
Many existing systems for human body tracking are based on dynamic model-based tracking that is driven by local image features. Alternatively, within a view-based approach, tracki...
Occlusion is a significant challenge for many tracking algorithms. Most current methods can track through transient occlusion, but cannot handle significant extended occlusion whe...
Neel Joshi, Shai Avidan, Wojciech Matusik, David J...