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DAGSTUHL
1997
13 years 9 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
CEC
2010
IEEE
13 years 8 months ago
Evolvable mechanics: Hardware tools for evolutionary robotics
Embodying robot morphologies evolved in simulation can present serious problems for an engineer when translating simplified simulated mechanisms into working devices, often drawing...
Bill Bigge Inman, R. Harvey
ECAI
2010
Springer
13 years 8 months ago
Bayesian Monte Carlo for the Global Optimization of Expensive Functions
In the last decades enormous advances have been made possible for modelling complex (physical) systems by mathematical equations and computer algorithms. To deal with very long run...
Perry Groot, Adriana Birlutiu, Tom Heskes
CLEIEJ
2006
96views more  CLEIEJ 2006»
13 years 7 months ago
A Single-Version Algorithmic Approach to Fault Tolerant Computing Using Static Redundancy
This paper describes a single-version algorithmic approach to design in fault tolerant computing in various computing systems by using static redundancy in order to mask transient...
Goutam Kumar Saha
TKDE
2008
111views more  TKDE 2008»
13 years 7 months ago
Efficient Remote Data Possession Checking in Critical Information Infrastructures
Checking data possession in networked information systems such as those related to critical infrastructures (power facilities, airports, data vaults, defense systems, and so forth)...
Francesc Sebé, Josep Domingo-Ferrer, Antoni...