This paper presents a highly efficient and accurate link-quality measurement framework, called EAR (Efficient and Accurate link-quality monitoR), for multi-hop wireless mesh net...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Understanding the characteristics of information flow in large scale real-time distributed virtual simulations (RT-DVS) is important for the development of network services that a...
While caches have become invaluable for higher-end architectures due to their ability to hide, in part, the gap between processor speed and memory access times, caches (and partic...
In this paper, we defined the concept of the grouped distributed objects[10-14], as a logical unit of distributed application service, and developed a distributed programming deve...