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EUROMICRO
2004
IEEE
13 years 11 months ago
Melisa - A Distributed Multimedia System for Multi-Platform Interactive Sports Content Broadcasting
The new generation of television viewers is currently being confronted and becoming acquainted with a series of technological developments in the realm of consumer electronics and...
Emmanuel Papaioannou, Vasilis Karagianis, Kostas K...
NCA
2008
IEEE
14 years 1 months ago
Quicksilver Scalable Multicast (QSM)
QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model req...
Krzysztof Ostrowski, Ken Birman, Danny Dolev
DILS
2007
Springer
13 years 9 months ago
A High-Throughput Bioinformatics Platform for Mass Spectrometry-Based Proteomics
The success of mass spectrometry-based proteomics in emerging applications such as biomarker discovery and clinical diagnostics, is predicated substantially on its ability to achie...
Thodoros Topaloglou, Moyez Dharsee, Rob M. Ewing, ...
SENSYS
2006
ACM
14 years 1 months ago
The design and implementation of a self-calibrating distributed acoustic sensing platform
We present the design, implementation, and evaluation of the Acoustic Embedded Networked Sensing Box (ENSBox), a platform for prototyping rapid-deployable distributed acoustic sen...
Lewis Girod, Martin Lukac, Vlad Trifa, Deborah Est...
25
Voted
TVCG
2008
112views more  TVCG 2008»
13 years 7 months ago
Chromium Renderserver: Scalable and Open Remote Rendering Infrastructure
Abstract-Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL an...
Brian E. Paul, Sean Ahern, E. Wes Bethel, Eric Bru...