We propose and evaluate a model for controlling infection patterns defined over rounds or real time in a gossipbased protocol using adaptive fanout. We model three versions of go...
Many of today's complex computer applications are being modeled and constructed using the principles inherent to real-time distributed object systems. In response to this dem...
We consider efficient real-time communication mechanisms for applications in unreliable and partitionable networks, where network partitions can occur unpredictably and nodes can ...
We examine how computer system problems can be derived from real application problems, with a particular focus on the relevance of some assumptions, especially those related to co...
Dynamic, distributed, real-time systems control an environment that varies widely without any time-invariant statistical or deterministic characteristic, are spread across multiple...
Charles Cavanaugh, Lonnie R. Welch, Behrooz Shiraz...