Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
In this paper we propose viewing Virtual Worlds as open Multiagent Systems and propose the 3D Electronic Institutions methodology for their development. 3D Electronic Institutions ...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
In open, dynamic multi-agent systems, agents may form short-term ad-hoc groups, such as coalitions, in order to meet their goals. Trust and reputation are crucial concepts in thes...
This demo illustrates MAS-DisCoSim 4 PDP, a testbed environment for evaluating distributed multi-agent system solutions to pickup and delivery problems (PDPs). PDPs are well-studi...
Jelle Van Gompel, Bart Tuts, Rutger Claes, Mario C...