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» A Science of Reasoning
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LICS
2007
IEEE
14 years 3 months ago
Higher-Order Matching, Games and Automata
Higher-order matching is the problem given t = u where t, u are terms of simply typed λ-calculus and u is closed, is there a substitution θ such that tθ and u have the same nor...
Colin Stirling
GECCO
2007
Springer
167views Optimization» more  GECCO 2007»
14 years 3 months ago
Eye-tracking evolutionary algorithm to minimize user fatigue in IEC applied to interactive one-max problem
In this paper, we describe a new algorithm that consists in combining an eye-tracker for minimizing the fatigue of a user during the evaluation process of Interactive Evolutionary...
Denis Pallez, Philippe Collard, Thierry Baccino, L...
LICS
2005
IEEE
14 years 2 months ago
Generalizing Parametricity Using Information-flow
Run-time type analysis allows programmers to easily and concisely define operations based upon type structure, such as serialization, iterators, and structural equality. However,...
Geoffrey Washburn, Stephanie Weirich
CHI
2006
ACM
14 years 9 months ago
Verbosity: a game for collecting common-sense facts
We address the problem of collecting a database of "common-sense facts" using a computer game. Informally, a common-sense fact is a true statement about the world that i...
Luis von Ahn, Mihir Kedia, Manuel Blum
SDM
2009
SIAM
126views Data Mining» more  SDM 2009»
14 years 6 months ago
An Entity Based Model for Coreference Resolution.
Recently, many advanced machine learning approaches have been proposed for coreference resolution; however, all of the discriminatively-trained models reason over mentions rather ...
Michael L. Wick, Aron Culotta, Khashayar Rohaniman...