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AUIC
2006
IEEE
14 years 1 months ago
Line drawing in virtual reality using a game pad
We describe a software interface for drawing in three dimensions using a game pad. The software runs in a walk-in, virtual-reality theatre and has been designed for walk-up usabil...
Henry Gardner, Duan Lifeng, Qing Wang, Guyin Zhou
IGARSS
2010
13 years 5 months ago
Reuse of software assets for the NASA Earth science decadal survey missions
Software assets from existing Earth science missions can be reused for the new decadal survey missions that are being planned by NASA in response to the 2007 Earth Science Nationa...
Chris A. Mattmann, Robert R. Downs, James J. Marsh...
ACSE
2000
ACM
13 years 12 months ago
Software testing in the computer science curriculum -- a holistic approach
Although testing accounts for 50% of the cost of software, it receives little treatment in most curricula. This paper presents some approaches to giving all students multiple, inc...
Edward L. Jones
CSEE
2007
Springer
14 years 1 months ago
Increased Retention of Early Computer Science and Software Engineering Students Using Pair Programming
An important problem faced by many Computer Science and Software Engineering programs is declining enrollment. In an effort to reverse that trend at Mississippi State University, ...
Jeffrey C. Carver, Lisa Henderson, Lulu He, Julia ...
APSEC
2002
IEEE
14 years 17 days ago
e-Science Experiences: Software Engineering Practice and the EU DataGrid
The conduct of collaborative scientific study mediated by the internet — e-Science — is giving rise to a new type of large distributed software project. This paper reports in...
Lee Momtahan, Andrew Martin